Tables
Player containers
A player container can be the player name, or any other containers listed here. If the player container needs a parameter in a command line, you need to write it like this table. Example: “g:newbies”. in a YML, you need to do for example:
:::YML
playercontainers: [ g:newbies ]
Player containers list in priority order:
Name | Parameter | Description |
---|---|---|
Owner | O | Land owner |
Player | P:<Player name> |
You can write directly the player name without the word “player” (except .yml) |
Resident | R | Land resident |
Tenant | T | Land tenant |
Group | G:<Group name> |
Permission system group |
Permission | B:<Permission> |
Bukkit permission (xxx.yyy. … or group.xxx) |
Everybody | E | Everybody |
Nobody | N | Nobody (You really want to give access to nobody?) |
Flags
A flag is a configuration that effects the land/world and is attributed to all players.
Flag | Type | Default value | Description |
---|---|---|---|
INHERIT_OWNER | boolean | true | Inherits permissions of parent land owner |
INHERIT_RESIDENTS | boolean | true | Inherits permissions of parent residents |
INHERIT_TENANT | boolean | true | Inherits permissions of parent tenant |
FIRESPREAD | boolean | true | Fire spreads |
FIRE | boolean | true | Allow fire |
EXPLOSION | boolean | true | Allow explosions |
CREEPER_EXPLOSION | boolean | true | Creepers explosions |
TNT_EXPLOSION | boolean | true | TNT explosions |
FIREWORK_EXPLOSION | boolean | true | Firework explosions |
END_CRYSTAL_EXPLOSION | boolean | true | End crystal explosions |
BLOCK_EXPLOSION v1.6.0+ | boolean | true | Respawn anchor, bed, … explosions |
CREEPER_DAMAGE | boolean | true | Creepers damage |
ENDERMAN_DAMAGE | boolean | true | Endermans damage |
WITHER_DAMAGE | boolean | true | Whiters damage |
GHAST_DAMAGE | boolean | true | Ghasts damage |
ENDERDRAGON_DAMAGE | boolean | true | Ender dragons damage |
TNT_DAMAGE | boolean | true | TNT damage |
END_CRYSTAL_DAMAGE | boolean | true | End crystal damage |
BLOCK_DAMAGE v1.6.0+ | boolean | true | Respawn anchor, bed, … damage |
MOB_SPAWN | boolean | true | Hostile monsters spawn |
ANIMAL_SPAWN | boolean | true | Animals spawn |
VILLAGER_SPAWN | boolean | true | Villagers spawn |
BAT_SPAWN | boolean | true | Bats spawn |
FULL_PVP | boolean | true | Players versus players |
MESSAGE_ENTER | text | Message on land enter | |
MESSAGE_EXIT | text | Message on land exit | |
ECO_BLOCK_PRICE | double (123.45) | 0 | Price per block for a land |
EXCLUDE_COMMANDS | string list | Banned commands list | |
SPAWN | text | Land spawn point (created with /secuboid setspawn) | |
LEAF_DECAY | boolean | true | Leafs decay |
CROP_TRAMPLE | boolean | true | Crop trample from every source (animal, player) |
FERTILIZE v1.6.0+ | boolean | true | Fertilizing with a bonemeal (natural, player) |
WATER_FLOW | boolean | true | Water flow |
LAVA_FLOW | boolean | true | Lava flow |
PORTAL_WORLD | text | Teleport the player to a specific world | |
PORTAL_LAND | text | Teleport the player to a specific land (the land must have a spawn point) | |
PORTAL_WORLD_RANDOM | text | Teleport the player to a random point and outside a land to a specific world (Be sure to adjust “/worldborder” on the destination!) | |
PORTAL_LAND_RANDOM | text | Teleport the player randomly inside a specific land (the land must include ground level) | |
INVENTORY | text | Default | Name of the inventory: MultipleInventories must be “true” in config.yml and the inventory name must be defined in inventory.yml |
Permissions
A permission is what a player, or a group (player container) can do or not do in a land or a world. A permission is always boolean (true/false).
Permission | Default | Description |
---|---|---|
BUILD | true | Place or destroy a block |
BUILD_PLACE | true | Place a block |
BUILD_DESTROY | true | Destroy a block |
DROP | true | Drop item on the floor |
PICKUP | true | Pickup an item |
SLEEP | true | Sleep zzzzz! |
OPEN | true | Open a container (does not affect doors!) |
OPEN_CRAFT | true | Open a craft table |
OPEN_BREW | true | Open a brew |
OPEN_FURNACE | true | Open a furnace |
OPEN_CHEST | true | Open a chest |
OPEN_ENDERCHEST | true | Open an ender chest |
OPEN_BEACON | true | Open a beacon |
OPEN_HOPPER | true | Open a hopper |
OPEN_DROPPER | true | Open a dropper |
OPEN_DISPENSER | true | Open a dispenser |
OPEN_JUKEBOX | true | Open a jukebox |
OPEN_SHULKER_BOX | true | Open a shulker box |
OPEN_LECTERN | true | Open a lectern |
OPEN_BARREL | true | Open a barrel |
OPEN_BEEHIVE | true | Open a beehive |
USE | true | Use doors, buttons, etc. |
USE_DOOR | true | Use doors and traps |
USE_BUTTON | true | Use buttons |
USE_LEVER | true | Use levers |
USE_PRESSUREPLATE | true | Use pressure plates |
USE_TRAPPEDCHEST | true | Use trapped chests |
USE_STRING | true | Use strings |
USE_ENCHANTTABLE | true | Use enchant tables |
USE_ANVIL | true | Use anvils |
USE_MOBSPAWNER | true | Use mob spawners |
USE_LIGHTDETECTOR | true | Use light detectors |
USE_COMPARATOR | true | Use comparator |
USE_REPEATER | true | Use repeater |
USE_NOTEBLOCK | true | Use note block |
USE_VEHICLE | true | Use vehicle (boat, minecart, …) |
USE_BELL | true | Use a bell |
USE_GRINDSTONE | true | Use a grindstone |
USE_STONECUTTER | true | Use a stone cutter |
ANIMAL_KILL | true | Kill animals |
TAMED_KILL | true | Kill tamed animals |
MOB_KILL | true | Kill mobs |
VILLAGER_KILL | true | Kill villagers hein! |
VILLAGER_GOLEM_KILL | true | Kill villager golems |
HORSE_KILL | true | Kill horses |
WATERMOB_KILL | true | Kill watermobs (fishes, dolphins, …) |
BUCKET_WATER | true | Deposit water |
BUCKET_LAVA | true | Deposit lava |
FIRE | true | Put fire |
AUTO_HEAL | false | Automatically heal |
FOOD_HEAL | true | Automatically feed |
EAT | true | Can eat |
EAT_CAKE v1.6.0+ | true | Can eat a cake |
EAT_CHORUS_FRUIT | true | Can eat chorus fruit |
POTION_SPLASH | true | Potion splashes |
TAME | true | Tame a pet |
TRADE | true | Trade with villagers |
FROST_WATER | true | Frost water |
RESIDENT_MANAGER | false | Add or remove a resident |
LAND_CREATE | false | Create a sub-land |
LAND_OWNER | false | Owner access (land admin, removed on owner change) |
LAND_TENANT | false | Tenant access (removed on unrent/tenant change) |
LAND_ENTER | true | Enter on the land |
LAND_REMOVE | false | Remove a land |
LAND_KICK | false | Kick players from a land |
LAND_BAN | false | Ban a player from a land |
LAND_WHO | false | List player on a land |
LAND_NOTIFY | false | Activate player enter/exit notification |
MONEY_DEPOSIT | false | Deposit money |
MONEY_WITHDRAW | false | Withdraw money |
MONEY_BALANCE | false | Show money balance |
ECO_LAND_FOR_SALE | false | Sell a land |
ECO_LAND_BUY | false | Buy a land |
ECO_LAND_FOR_RENT | false | Put for rent a land |
ECO_LAND_RENT | false | Rent a land |
ENDERPEARL_TP | true | Use ender pearls |
TP | false | Teleport to the land spawn point |
TP_DEATH | false | On death, return to the land spawn point |
LAND_DEATH | false | Kill player on land entrance (ouch!) |
CROP_TRAMPLE | true | Crop trample |
FERTILIZE v1.6.0+ | true | Fertilizing with a bonemeal |
GOD | false | No damage |
END_PORTAL_TP | true | Use ender portals |
NETHER_PORTAL_TP | true | Use nether portals |
CREATIVE | false | Creative mode automatically activated (must be activated in config.yml) |
FLY | false | Fly automatically activated (must be activated in config.yml) |
PLACE_item | false | Place a specific item ex: PLACE_WOOL (where «build» is disabled) |
NOPLACE_item | false | Prevent to place a specific item (where «build» is enabled) |
DESTROY_item | false | Destroy a specific item (where «build» is disabled) |
NODESTROY_item | false | Prevent to destroy a specific item (where «build» is enabled) |
PORTAL_TP | true | Teleport if PORTAL_XXX flag is activated |