Tables
Player containers
A player container can be the player name, or any other containers listed here. If the player container needs a parameter in a command line, you need to write it like this table. Example: “g:newbies”. in a YML, you need to do for example:
:::YML
playercontainers: [ g:newbies ]
Player containers list in priority order:
| Name | Parameter | Description |
|---|---|---|
| Owner | O | Land owner |
| Player | P:<Player name> |
You can write directly the player name without the word “player” (except .yml) |
| Resident | R | Land resident |
| Tenant | T | Land tenant |
| Group | G:<Group name> |
Permission system group |
| Permission | B:<Permission> |
Bukkit permission (xxx.yyy. … or group.xxx) |
| Everybody | E | Everybody |
| Nobody | N | Nobody (You really want to give access to nobody?) |
Flags
A flag is a configuration that effects the land/world and is attributed to all players.
| Flag | Type | Default value | Description |
|---|---|---|---|
| INHERIT_OWNER | boolean | true | Inherits permissions of parent land owner |
| INHERIT_RESIDENTS | boolean | true | Inherits permissions of parent residents |
| INHERIT_TENANT | boolean | true | Inherits permissions of parent tenant |
| FIRESPREAD | boolean | true | Fire spreads |
| FIRE | boolean | true | Allow fire |
| EXPLOSION | boolean | true | Allow explosions |
| CREEPER_EXPLOSION | boolean | true | Creepers explosions |
| TNT_EXPLOSION | boolean | true | TNT explosions |
| FIREWORK_EXPLOSION | boolean | true | Firework explosions |
| END_CRYSTAL_EXPLOSION | boolean | true | End crystal explosions |
| BLOCK_EXPLOSION v1.6.0+ | boolean | true | Respawn anchor, bed, … explosions |
| CREEPER_DAMAGE | boolean | true | Creepers damage |
| ENDERMAN_DAMAGE | boolean | true | Endermans damage |
| WITHER_DAMAGE | boolean | true | Whiters damage |
| GHAST_DAMAGE | boolean | true | Ghasts damage |
| ENDERDRAGON_DAMAGE | boolean | true | Ender dragons damage |
| TNT_DAMAGE | boolean | true | TNT damage |
| END_CRYSTAL_DAMAGE | boolean | true | End crystal damage |
| BLOCK_DAMAGE v1.6.0+ | boolean | true | Respawn anchor, bed, … damage |
| MOB_SPAWN | boolean | true | Hostile monsters spawn |
| ANIMAL_SPAWN | boolean | true | Animals spawn |
| VILLAGER_SPAWN | boolean | true | Villagers spawn |
| BAT_SPAWN | boolean | true | Bats spawn |
| FULL_PVP | boolean | true | Players versus players |
| MESSAGE_ENTER | text | Message on land enter | |
| MESSAGE_EXIT | text | Message on land exit | |
| ECO_BLOCK_PRICE | double (123.45) | 0 | Price per block for a land |
| EXCLUDE_COMMANDS | string list | Banned commands list | |
| SPAWN | text | Land spawn point (created with /secuboid setspawn) | |
| LEAF_DECAY | boolean | true | Leafs decay |
| CROP_TRAMPLE | boolean | true | Crop trample from every source (animal, player) |
| FERTILIZE v1.6.0+ | boolean | true | Fertilizing with a bonemeal (natural, player) |
| WATER_FLOW | boolean | true | Water flow |
| LAVA_FLOW | boolean | true | Lava flow |
| PORTAL_WORLD | text | Teleport the player to a specific world | |
| PORTAL_LAND | text | Teleport the player to a specific land (the land must have a spawn point) | |
| PORTAL_WORLD_RANDOM | text | Teleport the player to a random point and outside a land to a specific world (Be sure to adjust “/worldborder” on the destination!) | |
| PORTAL_LAND_RANDOM | text | Teleport the player randomly inside a specific land (the land must include ground level) | |
| INVENTORY | text | Default | Name of the inventory: MultipleInventories must be “true” in config.yml and the inventory name must be defined in inventory.yml |
Permissions
A permission is what a player, or a group (player container) can do or not do in a land or a world. A permission is always boolean (true/false).
| Permission | Default | Description |
|---|---|---|
| BUILD | true | Place or destroy a block |
| BUILD_PLACE | true | Place a block |
| BUILD_DESTROY | true | Destroy a block |
| DROP | true | Drop item on the floor |
| PICKUP | true | Pickup an item |
| SLEEP | true | Sleep zzzzz! |
| OPEN | true | Open a container (does not affect doors!) |
| OPEN_CRAFT | true | Open a craft table |
| OPEN_BREW | true | Open a brew |
| OPEN_FURNACE | true | Open a furnace |
| OPEN_CHEST | true | Open a chest |
| OPEN_ENDERCHEST | true | Open an ender chest |
| OPEN_BEACON | true | Open a beacon |
| OPEN_HOPPER | true | Open a hopper |
| OPEN_DROPPER | true | Open a dropper |
| OPEN_DISPENSER | true | Open a dispenser |
| OPEN_JUKEBOX | true | Open a jukebox |
| OPEN_SHULKER_BOX | true | Open a shulker box |
| OPEN_LECTERN | true | Open a lectern |
| OPEN_BARREL | true | Open a barrel |
| OPEN_BEEHIVE | true | Open a beehive |
| USE | true | Use doors, buttons, etc. |
| USE_DOOR | true | Use doors and traps |
| USE_BUTTON | true | Use buttons |
| USE_LEVER | true | Use levers |
| USE_PRESSUREPLATE | true | Use pressure plates |
| USE_TRAPPEDCHEST | true | Use trapped chests |
| USE_STRING | true | Use strings |
| USE_ENCHANTTABLE | true | Use enchant tables |
| USE_ANVIL | true | Use anvils |
| USE_MOBSPAWNER | true | Use mob spawners |
| USE_LIGHTDETECTOR | true | Use light detectors |
| USE_COMPARATOR | true | Use comparator |
| USE_REPEATER | true | Use repeater |
| USE_NOTEBLOCK | true | Use note block |
| USE_VEHICLE | true | Use vehicle (boat, minecart, …) |
| USE_BELL | true | Use a bell |
| USE_GRINDSTONE | true | Use a grindstone |
| USE_STONECUTTER | true | Use a stone cutter |
| ANIMAL_KILL | true | Kill animals |
| TAMED_KILL | true | Kill tamed animals |
| MOB_KILL | true | Kill mobs |
| VILLAGER_KILL | true | Kill villagers hein! |
| VILLAGER_GOLEM_KILL | true | Kill villager golems |
| HORSE_KILL | true | Kill horses |
| WATERMOB_KILL | true | Kill watermobs (fishes, dolphins, …) |
| BUCKET_WATER | true | Deposit water |
| BUCKET_LAVA | true | Deposit lava |
| FIRE | true | Put fire |
| AUTO_HEAL | false | Automatically heal |
| FOOD_HEAL | true | Automatically feed |
| EAT | true | Can eat |
| EAT_CAKE v1.6.0+ | true | Can eat a cake |
| EAT_CHORUS_FRUIT | true | Can eat chorus fruit |
| POTION_SPLASH | true | Potion splashes |
| TAME | true | Tame a pet |
| TRADE | true | Trade with villagers |
| FROST_WATER | true | Frost water |
| RESIDENT_MANAGER | false | Add or remove a resident |
| LAND_CREATE | false | Create a sub-land |
| LAND_OWNER | false | Owner access (land admin, removed on owner change) |
| LAND_TENANT | false | Tenant access (removed on unrent/tenant change) |
| LAND_ENTER | true | Enter on the land |
| LAND_REMOVE | false | Remove a land |
| LAND_KICK | false | Kick players from a land |
| LAND_BAN | false | Ban a player from a land |
| LAND_WHO | false | List player on a land |
| LAND_NOTIFY | false | Activate player enter/exit notification |
| MONEY_DEPOSIT | false | Deposit money |
| MONEY_WITHDRAW | false | Withdraw money |
| MONEY_BALANCE | false | Show money balance |
| ECO_LAND_FOR_SALE | false | Sell a land |
| ECO_LAND_BUY | false | Buy a land |
| ECO_LAND_FOR_RENT | false | Put for rent a land |
| ECO_LAND_RENT | false | Rent a land |
| ENDERPEARL_TP | true | Use ender pearls |
| TP | false | Teleport to the land spawn point |
| TP_DEATH | false | On death, return to the land spawn point |
| LAND_DEATH | false | Kill player on land entrance (ouch!) |
| CROP_TRAMPLE | true | Crop trample |
| FERTILIZE v1.6.0+ | true | Fertilizing with a bonemeal |
| GOD | false | No damage |
| END_PORTAL_TP | true | Use ender portals |
| NETHER_PORTAL_TP | true | Use nether portals |
| CREATIVE | false | Creative mode automatically activated (must be activated in config.yml) |
| FLY | false | Fly automatically activated (must be activated in config.yml) |
| PLACE_item | false | Place a specific item ex: PLACE_WOOL (where «build» is disabled) |
| NOPLACE_item | false | Prevent to place a specific item (where «build» is enabled) |
| DESTROY_item | false | Destroy a specific item (where «build» is disabled) |
| NODESTROY_item | false | Prevent to destroy a specific item (where «build» is enabled) |
| PORTAL_TP | true | Teleport if PORTAL_XXX flag is activated |